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Skyrim crossbow merchant build8/24/2023 It is also entirely made of light armor, giving a sort of synergy for a total of 52 armor points. On the contrary, I like to play the first levels of the Masked Merchant with a set that doesn't give many benefits but it very easy to aquire and looks really good, arguably better than the main set. I noticed that most builds featuring mid-game equipment don't really have a way to deal with it in the earlier stages when it's not available. Plus, the Imperial Luck unique racial effect might come in handy. If you are really picky, since this build doesn't focus on fighting, you might want a power that prevents fights from happening (Nord or Imperial) or gives a major attack boost (Dunmer, Orc or Redguard). There are absolutely no restrictions about the starting race, each one has a stats increase for at least one of the main skills. A more accurate explanation is written below. Having a dog follower is also recommended. As you can see little to no points are spent in One-Handed, Archery and Destruction depending on the player's preference. It's not a fighting build, but not even a dedicated stealth build: most of the time, when exploring dungeons or ruins, the Masked Merchant will accept spending some gold to recruit a mercenary. So what is this build about? It's about a merchant that only wants to find items to sell, nothing more. Weapon: anything (swords, daggers, bows, staves, destruction magic etc.) Stats: 0/ 1/ 2 until level 13, then 0/ 1/ 1Ĭlothing: Masque of Clavicus Vile, Cicero's Clothes, Shrouded Boots, Shrouded Gloves Main Skills: Speech, Smithing, Alchemy, Enchanting, Sneak Fighting is a secondary thing, so swords and bows aren't used much. This character is designed to gain as much gold as possible by trading items thanks to his enchanted outfit lightweight clothes, more carrying capacity than usual and high levels in Smithing, Enchanting and Alchemy increase the total income as well. If you're tired of all the usual quests and towns and want to play a character that doesn't focus on wandering aimlessly through Skyrim either, this is the right build for you. What's the point, you might wonder? Simply enough, it's just for gold. Since I noticed that basically all my builds feature armorless crafting-free characters, I decided to create something that is quite the opposite: a person that is skilled not only in Smithing but also Enchanting and Alchemy. In fact, some people think it's not even a human anymore, just the shell of a man that got corroded by the lust of the merchant's job. Nobody knows what kind of human being hides behind that mask, nobody. Many people speak of the countless treasures in his stock: precious gems, priceless potions, top-notch enchantments and swords never seen before. It's unknown where he comes from or where he's going, but most agree that he went through the whole continent of Tamriel. The unmapped areas will be in rectangular shapes.It is said he's been travelling all over Nirn since the Third Era, that Talos himself met him and - charmed by his superior eloquence - traded him his most valuable weapons. Areas of the local map that were previously mapped may unmap themselves.Your current area will occasionally be shown as a blue rectangle when zooming out to the world map.Pressing "Activate" on any interactable part of this map will show its location on your map if you haven't discovered it yet.The flags are meant to update when a hold changes hands, but occasionally they do not change. The red icons mark the current Imperial Legion-aligned settlements and forts, while the blue flags mark Stormcloak-aligned areas. In each Longhouse or Palace used by the Jarls there is a map depicting the present political climate in Skyrim.Only the icons of places you've been to or you've heard about will show up on your map. On the compass and map, white locations are places you have previously visited (and therefore may fast travel to), and those in black are undiscovered. These are the icons used on the in-game map. GameBanshee's Skyrim Map Skyrim Interactive Map with all locations Modmapper: interactive map of all Skyrim SE mods Concept Map - Planned map layout before production Early Development Map - Progress map with notes early in development Late Development Map - Progress map with different notes later in development Icons UESP Skyrim roadmap - A simplified guide to Skyrim's many paths and tracks, as a flat image. Dragonborn Satellite Map - Our high resolution Solstheim map using the Google Maps API. Skyrim Satellite Map v2 - As above, but with semi-reliable resources from the original game. General Maps Skyrim Satellite Map - Our high resolution Skyrim map using the Google Maps API.
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